The Space Ninja
Character Design, Concept Art, Art Direction, Background Art, Texturing (Substance Painter), Animation
Overview
Intel has a robust Game Development Program, helping game devs get the latest Intel resources, tools, and news. While they partner with the world's largest and most prestigious franchises they never have game-like artwork of their own to promote their program on their site, social channels, or even at large events.
Intel tasked us to design a large-scale piece of custom character art for a fictitious game to be used for any and all promotional applications.
My Responsibilities:
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Design and illustrate a custom character.
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Create a finalized turnaround sheet.
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Collaborate with a 3D artist to finalize the character model.
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Use Substance Painter for the final 3D painting, texturing, and lighting
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Illustrate a background.
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Design various versions of the artwork for web, print, and social.
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Rig and animate a seamless loop in After Effects.
This artwork was met with overwhelming success. It was used as the mascot for their program for just under 5 years!
